Initialize engine version: 5.3.2f1 (e87ab445ead0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4000 (ID=0x166)
    Vendor:   Intel
    VRAM:     2054 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Sherif\Desktop\Keep Your Games Alive\Motion Fighters\Motion Fighters_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Sherif\Desktop\Keep Your Games Alive\Motion Fighters\Motion Fighters_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Sherif\Desktop\Keep Your Games Alive\Motion Fighters\Motion Fighters_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Sherif\Desktop\Keep Your Games Alive\Motion Fighters\Motion Fighters_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Sherif\Desktop\Keep Your Games Alive\Motion Fighters\Motion Fighters_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Sherif\Desktop\Keep Your Games Alive\Motion Fighters\Motion Fighters_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Sherif\Desktop\Keep Your Games Alive\Motion Fighters\Motion Fighters_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Sherif\Desktop\Keep Your Games Alive\Motion Fighters\Motion Fighters_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Sherif\Desktop\Keep Your Games Alive\Motion Fighters\Motion Fighters_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Sherif\Desktop\Keep Your Games Alive\Motion Fighters\Motion Fighters_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.118 seconds
Platform assembly: C:\Users\Sherif\Desktop\Keep Your Games Alive\Motion Fighters\Motion Fighters_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Sherif\Desktop\Keep Your Games Alive\Motion Fighters\Motion Fighters_Data\Managed\System.dll (this message is harmless)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.884351 ms
Winning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 13.112599 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 501.
Total: 0.478524 ms (FindLiveObjects: 0.044046 ms CreateObjectMapping: 0.033355 ms MarkObjects: 0.392569 ms  DeleteObjects: 0.008125 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.050514 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 501.
Total: 0.452866 ms (FindLiveObjects: 0.034210 ms CreateObjectMapping: 0.033355 ms MarkObjects: 0.377174 ms  DeleteObjects: 0.007697 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.004516 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 501.
Total: 0.476814 ms (FindLiveObjects: 0.034638 ms CreateObjectMapping: 0.035066 ms MarkObjects: 0.398129 ms  DeleteObjects: 0.008125 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.979286 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 501.
Total: 0.547801 ms (FindLiveObjects: 0.046612 ms CreateObjectMapping: 0.034638 ms MarkObjects: 0.457142 ms  DeleteObjects: 0.008552 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.087478 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 501.
Total: 0.413951 ms (FindLiveObjects: 0.028223 ms CreateObjectMapping: 0.029506 ms MarkObjects: 0.348523 ms  DeleteObjects: 0.007269 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.936094 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 501.
Total: 0.515301 ms (FindLiveObjects: 0.037204 ms CreateObjectMapping: 0.038059 ms MarkObjects: 0.430629 ms  DeleteObjects: 0.008125 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.070800 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 501.
Total: 0.523426 ms (FindLiveObjects: 0.038487 ms CreateObjectMapping: 0.038059 ms MarkObjects: 0.437899 ms  DeleteObjects: 0.008552 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.109715 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 501.
Total: 0.481090 ms (FindLiveObjects: 0.033783 ms CreateObjectMapping: 0.033355 ms MarkObjects: 0.405826 ms  DeleteObjects: 0.007269 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.994681 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 501.
Total: 0.515301 ms (FindLiveObjects: 0.037631 ms CreateObjectMapping: 0.038487 ms MarkObjects: 0.430201 ms  DeleteObjects: 0.008125 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.051129 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 501.
Total: 0.631190 ms (FindLiveObjects: 0.066283 ms CreateObjectMapping: 0.056020 ms MarkObjects: 0.498623 ms  DeleteObjects: 0.008980 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 26e8 -> priority: 1 
  Thread -> id: 714 -> priority: 1 
